Quicklogicgen is a Toronto-based indie game development studio founded by Mobeen Fikree. We create feel-good action games: fun, colourful, and intuitive.
Quicklogicgen was founded in 2014 by Mobeen Fikree, when he decided to turn his longstanding game development hobby into a full-time job. The name “Quicklogicgen” speaks toward his passion for geometric art, graphic design, game controls that feel good, and pop music.
WE ARE DOOMED was Quicklogicgen’s debut game, a twin-stick shooter featuring polygon baddies, neon colours, and an absurdly overpowered laserbeam. While it was only a modest success, it established Quicklogicgen’s unique aesthetic, and design talent for action games.
It was followed up by Graceful Explosion Machine, a colourful side-scrolling shoot-em-up which arms the player with four unique and devastatingly powerful weapons at once. It debuted as a launch title for the Nintendo Switch to great commercial and critical success.
With Super Crush KO, we took our shoot-em-up expertise and made the ambitious leap to the brawler genre. It takes the frantic action and swarms of enemies from shoot-em-ups, and combines it with stylish, combo-based brawler gameplay. The pastel aesthetic, charming story, and fluid gameplay delighted critics and players alike.
Most recently, we returned to our arcade roots to create HYPER METEOR, a unique take on Asteroids for the adorable Playdate handheld console.
Mobeen Fikree CEO, Designer/Programmer
Gabby DaRienzo Art Director
Saffron Aurora Artist, Illustrator
Zack Wolfe Animator, Level Designer
Robby Duguay Composer, Sound Designer
Dave Proctor Producer, Writer
Nina Wong Producer
h heron Voice Over